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MacWorld 1998 October
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New Levels!
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Quake
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r-evil2
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R-Evil2.txt
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1996-06-10
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10/6/98
================================================================
Title : Resident Evil part 2.
Filename : R-Evil2.bsp
Author : Myk(Mike Denby)
Email Address : Equim@aol.com(Mates address)
Description : The sequel to my DoomII level (Resident Evil).
Sort of based on the game. My best level yet!
Additional Credits to : ID Software-the kings,
My playtesters-Equim, DJ Sparkee, Ant and Dan,
Ben Morris-World Craft.
================================================================
* Play Information *
Single Player : Yes.
Cooperative : No.
Deathmatch : No
Difficulty Settings : Normal and Hard. (type skill 1 or 2 on console.)
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : WorldCraft.
Known Bugs : You can't actualy kill Shubb Nagrath because it's
a kill target entity so there will always be one
more enemy on your kill list.
Build Time : Approx. 35 hours Design & 30 mins to Compile.
* Other Info *
I am probably going to make Resident Evil 3 for Quake soon.
If I ever get QuakeII with an editor, then I'll do Resident 4!
Look out for REX - DM level.
* Licensing and Copyright *
This level is the sole property of Mike Denby. The files
R-Evil2.bsp
R-Evil2.txt
are Copyright 1998 Mike Denby and may only be distributed freely when I am
asked nicly! If distributed, they must be done so together.
If you use Resident Evil 2 for inspiration, please give me credit.
Now, once again enter, the world of survival horror.